Fast Facial Animation from Video

Aug 6, 2021·
Navarro Inaki
,
Kneubuehler Dario
,
Verhulsdonck Tijmen
Eloi Du Bois
Eloi Du Bois
,
Welch Will
,
Verma Vivek
,
Sachs Ian
,
Bhat Kiran
· 0 min read
Abstract
Real time facial animation for virtual 3D characters has important applications such as AR/VR, interactive 3D entertainment, pre-visualization and video conferencing. Yet despite important research breakthroughs in facial tracking and performance capture, there are very few commercial examples of real-time facial animation applications in the consumer market. Mass adoption requires realtime performance on commodity hardware and visually pleasing animation that is robust to real world conditions, without requiring manual calibration. We present an end-to-end deep learning framework for regressing facial animation weights from video that addresses most of these challenges. Our formulation is fast (3.2 ms), utilizes images of real human faces along with millions of synthetic rendered frames to train the network on real-world scenarios, and produces jitter-free visually pleasing animations.
Type
Publication
ACM Siggraph 2021 talk